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Табличка монстров. Очевидно, неполная, и не совсем точная. Expirience, выдаваемый монстрами постоянен, вещи - тоже. Золото, по словам автора игры, зависит от удачи (luck) героя. Monster table. Obviously, it's incomplete, and maybe some changes should be made. According to James Experience you get for killing a monster is a constant Value, while gold loot depends on your luck attribute. Luck given from each monster is affected by a luck modifier. Currently I don't have information, how does that modifier work, I just know it does. Possibly standard reward just gets multiplied by the number from the table below. Here is the table of modifier's value relative to character's luck.
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